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Question by
carrotcool · Sep 27, 2020 at 06:59 AM ·
crashparticlesystem
Unity crashes when instantiating object with mesh particles?
When I was using Unity 2020.a16 there is no such problem. But yesterday after I upgraded to 2020.b2, the issue appeared.
Firstly I found that instantiating an object causes Unity to crash and quit. After several experiments, I found that this will only (and always) happen when the object to instantiate have a particle system component with "Mesh" render mode in its Render section. I simply do not know what is happening. I wonder has anyone encountered the same issue?
Thanks!
Comment
Answer by scozirge · Nov 09, 2020 at 10:48 AM
I have exactly the same issue as well. I am using 2020.2.0b2