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Can't Get Particle System to appear in front of a sprite
HI, iVE been trying to figure this out for an hour now, and every solution I find seems to not work because of depreciated components...
So I want to draw a pixel "cloud" above my tiles as a portal of sorts... but nomatter what I do I cant get my particle system to draw in front of the tile. this is a 2 d game btw.
My camera is at -20 Z, my floor tiles are at -10Z, and my particle system is at -14Z, but it still renders behind the floors.
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