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Question by xCyborg · Dec 30, 2016 at 04:11 PM · particlesparticlesystemparticle systemparticleparticle emitter

Can I make uniform emission for Particle System?

Case in point, I would like to use the circle emission shape to spawn a burst of uniformly spaced particles around the center, shooting off at the exact time.

Like the same angle between every and all particles, but I haven't been able to do that, I tried to tweak everything I could but it looks hardwired for random emission. alt text Thanks for help.

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Answer by banana111 · Oct 13, 2018 at 08:42 PM

I did it by setting the emission rate to 'bursts' under emission rate and then also changing the 'Arc' 'mode' to 'burst spread' which you can find under 'shape'.

I know that this is 2 years old now but if anyone else stumbles across the post as I did 5 min ago, maybe it can help you/them.

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Answer by ifurkend · Dec 30, 2016 at 04:28 PM

It's the new feature of Unity 5.6 now undergoing beta so you can download and test it.

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avatar image xCyborg · Dec 30, 2016 at 04:39 PM 0
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No kidding? I'm using 5.6.0b2 but I have not seen anything new in that regard. Where is it exactly?

avatar image ifurkend xCyborg · Dec 30, 2016 at 10:28 PM 0
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Sorry. I am using a different "5.6 beta build" which is not open for download to the public and I didn't realize it...

avatar image xCyborg ifurkend · Dec 31, 2016 at 01:01 PM 0
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I checked the roadmap but nothing of the sort in there? Is the beta co$$anonymous$$g along later?

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