Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Rambit · Jul 22, 2013 at 05:59 PM · c#guitoggleenumbool

Using an Enum for GUI.Toggle?

Hi!

Say this is my enum info:

 public enum Difficulty
 {
     Easy,
     Normal,
     Hard
 }
 public Difficulty currentDifficulty;

How do I go about making 3 GUI.toggles out of this enum (where only one can be "currentDifficulty"/active)?

Something like this: alt text

difficulty.png (14.8 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
3
Best Answer

Answer by Jamora · Jul 22, 2013 at 07:09 PM

You use a SelectionGrid. Have the names taken from the Enum by Difficulty.GetNames(). Because Enums are convertable to ints and vice versa, the folllowing should work:

 currentDifficulty = (Difficulty)GUILayout.SelectionGrid((int)currentDifficulty, Difficulty.GetNames(typeof(Difficulty)), 3, toggleStyle);

EDIT: the correct line of code.

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Rambit · Jul 22, 2013 at 09:12 PM 0
Share

Thanks for the quick response!

I got this (sort of) working:

 currentDifficulty = GUILayout.SelectionGrid((int)currentDifficulty, Difficulty.GetNames(typeof(Difficulty)), 3, toggleStyle);

But I get this error:

 Cannot implicitly convert type `int' to `$$anonymous$$ain$$anonymous$$enuScript.Difficulty'. An explicit conversion exists (are you missing a cast?)

Do you know how I can convert it correctly? (I am using C# by the way)

avatar image Jamora · Jul 22, 2013 at 09:34 PM 1
Share

You need to typecast it by putting (Difficulty) in front of the int that throws the error. $$anonymous$$y guess for the appropriate place is

 currentDifficulty = (Difficulty)GUILayout.SelectionGrid((int)currentDifficulty, Difficulty.GetNames(typeof(Difficulty)), 3, toggleStyle);
avatar image Rambit · Jul 22, 2013 at 09:40 PM 0
Share

Thanks, that works perfectly! :)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

One variable set TRUE when another must be false. TOGGLE 3 Answers

Toggle not work in next scene 1 Answer

How can I disable toggles when 2 toggles checked? 1 Answer

Managing GUI Windows 1 Answer

Toggle GuiTexture 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges