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Question by erda123 · Jul 16, 2013 at 09:38 PM · javascriptgameobjecttext

Quest Script Help

why dosent it work?, it is supposed to change the text when the game object does not exist (elfboss), but when i kill it it says the same :/

 var target: Transform;
 var healthtext : GUIText;
 
 function Update () 
 {
     if(GameObject.Find("elfboss") != null)
     {
         healthtext.text = "Current Quest:" + "" + " Kill the Elf Boss ";
     }
     else
     {
         healthtext.text = "Quest" + "" + " Completed";
     }
 }
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Answer by clunk47 · Jul 17, 2013 at 05:45 AM

Don't use !=, ==, or null at all. Just use

 if(GameObject.Find("elfboss"))
 {
     //Code Here
 }
 
 else
 {
     //Code Here
 }
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Answer by M1k4 · Jul 16, 2013 at 10:05 PM

Try to use != true, or == false, instead of null.

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