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How to deal with (Unity as Library) embed in (Native MacOs App)?
Can Unity be integrated into MacOs native App as a library? 
- GitRepo: https://github.com/Unity-Technologies/uaal-example 
 In this official project, Unity shows how to embed Unity into Android, Ios, tvOs. But it does not show how to embed Unity into MacOs.
- ManualUrl: https://docs.unity3d.com/Manual/UnityasaLibrary.html 
In this official document Url, it is officially stated that Unity can be integrated into three platforms in the form of Library: Android, IOS, Windows and the Universal Windows Platform 
- Unity2020.2.0f1c1 can also export the Mac package as an Xcode project. 
I understand that Unity can also be made into a form similar to the above GitRepo on the Mac side, integrating Unity as a Library into the MacOs native App.
 
- So I Would like to ask the official staff or other development partner: 
Is there a similar demo on the Mac side?
Is there a method, demo, or idea that allows Unity to connect to the MacOS native App in the form of a library?
 
Any ideas or clues are fine. If there is an answer, thank you very much~
Unity version Unity2020.2.0f1c1
platform MacOS
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