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Question by calum1904 · Mar 10, 2017 at 02:39 PM · unity 2dtransparencybuttonsui imagetouch controls

Make touch buttons transparent

I have made a game that uses touch buttons, but I don't want the buttons to be visible once the game starts and I can't seem to find any way to do it. I've made a simple script that sets the object with the 3 UI images in too inactive but this means the buttons no longer work. Can anyone help?

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class startGame : MonoBehaviour {
 
     public GameObject touchUI;
     public CanvasGroup touch;
     public GameObject startUI;
 
     void Start(){
 
         touchUI.SetActive (true);
         startUI.SetActive (true);
         Time.timeScale = (0.0f);
     }
 
 
     public void startGameClick(){
         
         touchUI.SetActive (false);
         startUI.SetActive (false);
         Time.timeScale = (1.0f);
     }
 }
 


Thanks Calum

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Answer by Tasarran · Mar 10, 2017 at 04:23 PM

Put a Canvas Group on each of them and you can control CanvasGroup.alpha...

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avatar image calum1904 · Mar 13, 2017 at 06:27 PM 1
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You are a genius! Thanks

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Answer by tinglers · Mar 10, 2017 at 03:46 PM

put a material on it, then control the transparancy of that material with a script or a shader.

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