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Question by Maruder · Sep 25, 2015 at 05:34 AM · unity 5bug-perhapsuser interfacebugs

Unity 5.2.1 image ui bugs

After updating to Unity 5.2.1 the other day, I noticed some strange things that happened to the UI system that I was making on a small project of mine.

For example, when the image ui object is stretched out fully to cover a screen, random black text fill up what the solid color image used to be:

alt text

However, when I downscale the image to be about 1/4th of the screen size or smaller, the image seems to be fine in its original state:

alt text

My Question:

Is this a bug on unity's end or is there some other new ui object I should be using to avoid such bugs to occur in the first place?

unity-bug-1.png (189.2 kB)
unity-bug-2.png (41.4 kB)
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avatar image Muadib · Sep 25, 2015 at 06:49 AM 1
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I have the same problem

avatar image Necronomicron · Sep 25, 2015 at 12:25 PM 0
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+1, I have this issue when 2 or more UI objects collide.

avatar image Maruder · Sep 26, 2015 at 04:22 AM 0
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Figured the problem out myself...

To stop the upside down text from showing on an image, you would need to change to the sprite material under the materials section of the image script.

avatar image mlamplmair · Sep 26, 2015 at 03:23 PM 0
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I have the same issue... Set material will solve the issue but I think this is a bug so i downgraded and wait for another patch

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Answer by vladrybak · Sep 26, 2015 at 11:14 PM

This problem already submitted as a bug and discussed on forum. Until Unity team don't provide any answer the workaround is useless... Check links below.

http://forum.unity3d.com/threads/5-2-1-images-with-source-image-set-to-none-reneder-with-random-texture.357013/#post-2310798

http://forum.unity3d.com/threads/5-2-1f1-ui-image-has-no-longer-a-default-white-sprite-with-it.356801/#post-2311927

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Answer by psk.psk6 · Sep 30, 2015 at 10:03 PM

Workaround: Add a white image as background.

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avatar image Necronomicron · Oct 01, 2015 at 08:04 PM 0
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With 1×1 pixel size.

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Answer by SideEffect_ · Oct 04, 2015 at 11:13 PM

I came across this problem after upgrading to Unity 5.2.1, and have created a quick solution.

Link

To use it, click on the "Tools" drop-down near the top, assign the sprite as the white image in the folder, and click "Fix". It will find all images in the current scene (including inactive ones), check if each image has a graphic, and assign the white image if it doesn't.

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