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Why can't I export .blend files to unity?
I have unity 4.5.4 and blender 2.72 an I modeled a tree in blender saved it in object mode in the cycles renderer; however, when I tried exporting to unity it said that blender cannot convert the .blend file to a .fbx file. Help?
How are you importing? Drag and drop? Are the normals correct on the model?
What are you trying to export? Have you selected 'mesh' on the export options, have you tried exporting selected objects only on the exporter, to see if something else is going on.
I'm a bit confused why you mention the cycles renderer, that wouldn't be involved if you're exporting a mesh, are you trying to export a rendered image?
I'm exporting a simple model (mesh) with some simple materials assigned to it, nothing else. I'm exporting via drag and drop
I'm exporting a simple mesh, with materials assigned to it via drag and drop.
Strangely, as soon as I made a new project I could export just fine. Which is strange.
Answer by J8Ptt · Oct 09, 2014 at 01:09 PM
I just tried exporting a cube from Blender 2.72 to Unity 4.6.0b20 and I can confirm that works, so the problem should be either in your blender file or your Unity version.
With 2.72 Blender's FBX importer/exporter was updated. Sometimes there are features mismatches between different softwares that break functionality; maybe you're using a feature Unity can't import yet? That exact issue happened to me when using a brand new version of Blender before. The safest solution for me was to use an older version of Blender until the next Unity update, where the issue was solved.
Double-check you're following all the steps: http://docs.unity3d.com/Manual/HOWTO-ImportObjectBlender.html
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