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Question by jayjaynavarro · Jan 21, 2013 at 07:28 PM · joystickfirst-person-controllerarchitecturevisualdual

how to use the dual joystick from the prefab and how can i put it in my first person controller?

hi guys.. basically im making a project about architechtural visualization of my school. I want my first person controler be controlled by the dual joystick from the prefab of standard asset. I already tried to dragged the dual joystick in my scene and nothing happened. Feels there something missing. Or there other ways to do this? Thanks in advance!

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Answer by CollosalChris · Sep 03, 2015 at 01:33 AM

I was able to drag the prefab into my scene but couldn't enable or see any of the children showing up, once I switched the platform to iOS or Android in the Build Settings then the controls actually became visible and enabled automatically.

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Answer by Kurius · Nov 07, 2013 at 03:10 PM

This tutorial explains how to do it easily... click here

... in that tutorial, search for the words "implement joystick functionality"

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Answer by Dhaya · Sep 25, 2014 at 10:15 AM

Guys When i tried first time i did't get joystick in screens ,after i recognised we need to set joystick position as (0,0,0).

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avatar image idiot333 · Apr 18, 2015 at 03:34 PM 0
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Thanks! the joystick appeared but how to use it? the joystick class is not available no matter wherever I move the joystock.js

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Answer by konashadow · Jan 21, 2013 at 09:02 PM

I had a similar problem. To put the joysticks in, drag them into the HIERARCHY, not the scene. Then, to position the player, click the drop down arrow of the prefab, and move the player component ONLY. If you move the whole thing, it will get messed up. Hope this helps!

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avatar image idiot333 · Apr 18, 2015 at 03:33 PM 0
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The joystick class is still not available in monodevelop no matter wherever I place the joystick.js what to do?

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