Question by 
               FlorentAlbyon · Jul 06, 2020 at 01:36 PM · 
                c#vrtouchoculus riftvibration  
              
 
              OVRInput.SetControllerVibration does not work
Hi, i'm currently working on a VR tool and i'm trying to implement haptic feedback. I want the controller to vibrate depending on the "force" uses to press on an item.
In the update i do the following:
 Debug.Log(pressForce);
 OVRInput.SetControllerVibration(1, pressForce, OVRInput.Controller.RTrackedRemote);
 
               The Debug.Log correctly returns a value between 0 and 1, but the controller does not vibrate. I'm using touch for rift s controllers. I'll greatly appreciate help on this matter :)
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