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Which axis to set in the InputManager?
Hello,
I'd like for the player to able to set his joystick controls in the input tab from the game launcher. But I'm confused about the meaning of Type and Axis options. No matter what combination I try I can get the joystick's Axis to work. And I'd like to be able to set a button (keyboard and joystick) and Axis (joystick) for a single axe, vertical for example.
Could you advise what setup do you use in the InputManager so both controller and keyboard is working with the setup?
Thank you.
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