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Question by Daloo92 · Oct 17, 2016 at 04:50 AM · c#uiscene-loadingbuttonsscene-change

error CS1736: The expression being assigned to optional parameter `i' must be a constant or default value

Hello. I am trying to make a "next level" button, and I want it to take me to the next scene. I found this answer: http://answers.unity3d.com/questions/620750/load-next-level.html and they suggested that I add "int i". But in that question it was for an older version of unity. Anyway, here is a sample of my code:

 public void NextLevel () {
         int i = SceneManager.LoadScene;
         SceneManager.LoadScene (i + 1);
     }

where did i go wrong? (I'm really new to coding, so I don't know much. sorry if it's a silly question)

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avatar image _Yash_ · Oct 17, 2016 at 04:49 AM 0
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          int i = Scene$$anonymous$$anager.GetActiveScene().buildIndex;
          Scene$$anonymous$$anager.LoadScene (i + 1);

I would recommend you to learn c# language basics first.

avatar image OpenXcell-Studio _Yash_ · Oct 17, 2016 at 06:48 AM 0
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good answer

avatar image Daloo92 _Yash_ · Oct 17, 2016 at 09:11 AM 0
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Thank You!! It worked! And yeah I know that :P I am currently learning C# but I am too eager to try out a bunch of stuff in unity even though I still haven't learnt much :D

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