Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Subwolferz · Feb 08, 2018 at 08:48 PM · c#wwwcoroutinesmysqlstartcoroutine

WaitForSeconds doesn't seem to work.

I'm trying to delete everything in my inventory and then adding items to it using MySQL and PHP scripts. However, it seems the my coroutine deletes everything, but does not execute the code to add items even after I put a WaitForSeconds. In fact, it doesn't even output or reach Debug.Log("Finished Delete"). I have ways around this, such as formatting my database to where it doesn't have to delete everything first, but I'm genuinely interested in coroutine and would like to understand them more.

 void OnApplicationQuit()
    {
         Save();
    }

 void Save ()
 {
      StartCoroutine(DeleteInventory());
 }

 IEnumerator DeleteInventory()
     {
         Debug.Log("Doing Delete");
         WWWForm form = new WWWForm();
 
         form.AddField("PlayerID", player.PlayerID);

         //Calls my PHP script to delete everything in the player's inventory.
         WWW w = new WWW("http://house.riekumar.me:8080/DeletePlayerInventory.php", form);
         
       //I wait for 5 seconds, because that should be plenty of time to finish deleting 
       //everything in the inventory.
        yield return new WaitForSeconds(5f);  

         //Doesn't execute anything here and below.
         Debug.Log("Finished Delete");
 
         for (int i = 0; i < controller.Player.Inventory.Length; ++i)
         {
             if (controller.Player.Inventory[i].GetItemInfo() != null)
                 StartCoroutine(SaveInventory(controller.Player.Inventory[i].GetItemInfo().ID));
         }
     }



Solution:

 IEnumerator DeleteInventory()
     {
         Debug.Log("Starting to Delete...");
         WWWForm form = new WWWForm();
 
         form.AddField("PlayerID", player.PlayerID);
 
         WWW w = new WWW("http://house.riekumar.me:8080/DeletePlayerInventory.php", form);
 
         while (!w.isDone && string.IsNullOrEmpty(w.error))
         {
             Debug.Log("Not Done");
         }
 
         Debug.Log("Finished deleting...");
 
         for (int i = 0; i < controller.Player.Inventory.Length; ++i)
         {
             if (controller.Player.Inventory[i].GetItemInfo() != null)
                 StartCoroutine(SaveInventory(controller.Player.Inventory[i].GetItemInfo().ID));
         }
 
         yield return null;
     }



Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Harinezumi · Feb 09, 2018 at 09:08 AM 0
Share

Watch out, what you wrote as solution hangs the main thread in the while loop until the database query finished, because you don't give back control by calling yield return null; in the body of the while loop!

avatar image Pangamini · Feb 09, 2018 at 09:18 AM 1
Share

I am wondering, does the coroutine ever have a chance to continue, if you start it from the OnApplicationQuit? I mean there aren't going to be any more frames to wait for right?

avatar image Harinezumi Pangamini · Feb 09, 2018 at 09:27 AM 0
Share

Hahaha, good spot! In a build, the coroutine will start to execute and then never continue after the first yield return... which would also explain the use of while() without yield return!

1 Reply

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by nathanvj · Feb 08, 2018 at 09:57 PM

Use yield return w to wait for completion. That might solve the problem.

Example code:

     private IEnumerator DeleteInventory()
     {
         Debug.Log("Starting to delete...");
         WWWForm form = new WWWForm();
 
         form.AddField("PlayerID", player.PlayerID);
         
         //Calls my PHP script to delete everything in the player's inventory.
         WWW w = new WWW("http://house.riekumar.me:8080/DeletePlayerInventory.php", form);
 
         // Wait till WWW finishes
         yield return w;
 
         // Continue with script
         Debug.Log("Finished deleting...");
 
         for (int i = 0; i < controller.Player.Inventory.Length; ++i)
         {
             if (controller.Player.Inventory[i].GetItemInfo() != null)
                 StartCoroutine(SaveInventory(controller.Player.Inventory[i].GetItemInfo().ID));
         }
     }
Comment
Add comment · Show 6 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Subwolferz · Feb 08, 2018 at 10:03 PM 0
Share

Same issue with the return w.

avatar image nathanvj Subwolferz · Feb 08, 2018 at 10:05 PM 0
Share

Weird. Does the 'Finished deleting...' get printed if you completely remove the yield return w?

avatar image Subwolferz nathanvj · Feb 08, 2018 at 10:07 PM 0
Share

Nope, unfortunately. I'm going to update my question in a sec, so I might be leaving something that could be interfering out.

Edit: Question is updated, my OnApplicationQuit() is calling my save, but I don't know if that would cause an issue.

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

447 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

WWW Form C# on Android 0 Answers

Coroutines and states 1 Answer

WWW DownloadManager, C# 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges