Adding 2D picture in code dynamically as a background in a 3D world
I need to put a background image in a 3D world on top of skybox from a list of pictures put in asset/Resources/picture folder at run time. I am able to show a list of the picture as buttons in my application but when the user click on the button(with the image) it should be placed in the scene as a draggable/resizable image on top of sky, so instead of having the default sky i can have my background at run time.Can somebody help please? I am new to unity3d.
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