- Home /
This post has been wikified, any user with enough reputation can edit it.
Question by
FreeWillyPete · Mar 25, 2014 at 09:42 PM ·
clamped rotationkey-frame animation
Is it possible to clamp an animation on the last frame by holding down the mouse button?
I'm working on a character that has multiple spellcasts and was wondering if it was possible to stop the animation on the last frame while you're holding down the mouse button to delay the spell from exiting the empty game object. I'm using Input.GetMouseButtonDown
Comment
Your answer
Follow this Question
Related Questions
Creating animations in Unity 1 Answer
Cannot move rigidbody properly 1 Answer
Clamping Vector3 2 Answers
How to clamp rotation of an object? 2 Answers
Exporting an animation clip TO .fbx 1 Answer