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Question by KazuyaKaiOlowu · Apr 07, 2016 at 05:39 PM · gui.button

Hiding GUI.Button after clicking the button (JS)

I'm trying to set up a respawn menu that you can press to bring back your character to the spawn point with full health when this button is pressed. How do I hide the buttons after they are pressed?

Code:

ar respawnTransform : Transform;

private var playerIsDead = false; var lookAround01 : MouseLook; var lookAround02 : MouseLook; var charController : CharacterController;

function OnGUI () { if (playerIsDead == true) {

     if (GUI.Button(Rect(Screen.width*0.5-50, 200-20, 100, 40), "Respawn"))
     {
         RespawnPlayer();
         playerIsDead = false;
     }
     
     if (GUI.Button(Rect(Screen.width*0.5-150, 240, 300, 340), "YOU ARE DEAD"))
     {
         Debug.Log("YOU ARE DEAD");
     }
 }

}

function RespawnPlayer () { transform.position = respawnTransform.position; transform.rotation = respawnTransform.rotation; gameObject.SendMessage("RespawnStats"); lookAround01.enabled = true; lookAround02.enabled = true; charController.enabled = true; Debug.Log("Player has respawned"); }

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Answer by Gamesearch · Apr 07, 2016 at 07:09 PM

Like this?

 var respawnTransform : Transform;
 
 var playerIsDead; /*var lookAround01 : MouseLook; var lookAround02 : MouseLook; var charController : CharacterController;*/
 
 function Start()
 {
     playerIsDead = true;
 }
 
 function OnGUI () { if (playerIsDead == true) {
 
     if (GUI.Button(Rect(Screen.width*0.5-50, 200-20, 100, 40), "Respawn"))
     {
         //RespawnPlayer();
         playerIsDead = false;
     }
      
     if (GUI.Button(Rect(Screen.width*0.5-150, 240, 300, 340), "YOU ARE DEAD"))
     {
         Debug.Log("YOU ARE DEAD");
         playerIsDead = false;
     }
 }
 }
 
 /*function RespawnPlayer () { transform.position = respawnTransform.position; transform.rotation = respawnTransform.rotation; gameObject.SendMessage("RespawnStats"); lookAround01.enabled = true; lookAround02.enabled = true; charController.enabled = true; Debug.Log("Player has respawned"); */}
 
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