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Question by TheCaptainCometh · Jun 17, 2016 at 09:22 PM · c#collisionpathfinding

MOBA: Pathfinding and Killing creeps

Hello guys,

My Friend and I are trying to create our own MOBA, we have alot of ideas, map and hero ideas ready to go the main short coming is the programming.

Currently I have a working set of creeps spawning using an array of gameobjects but for this i have six "unique" creeps one for each lane because of the pathfinding I am using, and i am wondering if there is a better way of achieving this.

Another issue is getting the creeps to attack each other, I essentially have them walking through each other towards the goal, but i can't find any attacking code that works.

Any help will be appreciated guys. Thanks

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