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player picks up a item then unity closes (Windows Mixed Reality)
I pick up an item with the mixed reality then it wont pick up and also after a period of time I pick up the item and it crashes I am using the latest holotoolkit which was downloaded yesterday in Australia
I think you should provide more details. $$anonymous$$aybe steps on how to reproduce it? Unity version, holotoolkit version, debug messages, crash log...
Asking a question with no details is like asking for someone to perform a miracle.
You should create a development build. run it in debug mode in VIsual studio with the debugger attached. When it crashes, what does the output say?
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