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Is MapMagic (asset) Voxel based?
Is this like a simple plug and play method for voxel based games? I would like to make a game with mining, and MapMagic: https://www.assetstore.unity3d.com/en/#!/content/56762
looks like it's the perfect answer for randomly generated islands, but is it voxel based? Or just a single layer of land to walk on? As in, does it have depth under the visable terrain for digging? thanks
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                