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Question by
Ebil · Feb 16, 2012 at 11:47 PM ·
cubeverticestessellation
How to add vertices to a cube
I want to add vertices to a cube procedurally, so make it more high poly. How is that possible? I cant find anything in the procedural examples. Maybe also something like tessellation is possible in unity?
Thanks in advance.
Comment
Answer by Berenger · Feb 17, 2012 at 12:05 AM
Try [that][1].
Tesselation is probably simple, once you know how to isolate a face, spliting in four and moving on. Smoothing, that's another business I guess. [1]: http://www.unifycommunity.com/wiki/index.php?title=MeshSmoother