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Question by Content1of_akind · May 08, 2019 at 03:38 AM · unity 2dgravityarclaunching

How to launch a 2D gameobject in the air with an arch?

I've use Rigidbody2D(Velocity and AddForce) but it keeps going in a straight direction without gravity pulling it down.

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Answer by darkStar27 · May 08, 2019 at 06:59 AM

You can check out this link..

This guy has covered almost everything that you'll need.

LINK HERE


Hope It Helps!

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avatar image Content1of_akind · May 08, 2019 at 11:58 AM 0
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Thank you for the response, I'll check it out! =) For future reference it's best to show the web address for the person to deter$$anonymous$$e if the link is safe to use. "Link Here" doesn't let me know what I'm about to click or if its safe.

avatar image Content1of_akind · May 08, 2019 at 12:06 PM 0
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It looks great, I'll start learning it! Appreciate it a lot! =)

avatar image Content1of_akind · May 08, 2019 at 02:02 PM 0
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It's more designed for 3D but I'll see if it can convert the code to 2D. It's ok but a little confusing.

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