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Question by MileSplit · Nov 13, 2013 at 01:54 AM · 2dspritepivotunity 4.3

Moving pivot point For a 2d sprite

The title says it all, how would I move the position of my pivot point in my 2d Sprite? Thanks!

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Answer by Eric5h5 · Nov 13, 2013 at 01:57 AM

Change the pivot in the import settings. If you want a visual editor, change the mode from single to multiple and use the sprite editor.

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avatar image ypsilon · Mar 23, 2014 at 12:30 PM 0
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Would it be possible to set a custom pivot? In the sprite editor, I can only set it to pre-defined positions.

avatar image Eric5h5 · Mar 23, 2014 at 02:10 PM 0
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You can change the pivot to whatever you want using the sprite editor; just drag it to wherever.

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Answer by Lttldude · Dec 06, 2020 at 05:13 AM

I made a tool for setting the Sprite pivot points in the editor while maintaining their world positions: https://github.com/thepowerprocess/UnitySpritePivotEditor


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Answer by sladerza · Sep 21, 2016 at 01:27 PM

yes do Sprite.Create(texture,rect,vector2()==pivot);

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