Question by
it9999 · Sep 11, 2020 at 12:15 AM ·
instantiateparticlestransform.positionpivot
How do I instantiate particles properly,How do I instantiate particles correctly?
Im trying to create a hit effect on the characters chest and when I do this Instantiate(hitEffect,transform.position,Quaternion.identity); it spawns the particles on the characters feet. Also how do I get other objects pivot settings to ignore particles. I dont like the grass above to be in front of the smoke particle. this is for the Ruby 2d tutorial
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613011531im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Spawn Object under Moving Player 0 Answers
How to get the position of a new Instantiated prefab 0 Answers
Instantiate Causes errors when I spawn multiple particle prefabs at once. 1 Answer
How to instantiate exactly on the requested place with 0 offset. 1 Answer
I'm trying to Instantiate particles in 2D game, but it didn't show up. 1 Answer