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Question by Southgarden116 · May 11, 2015 at 12:24 PM · apiaccessaccessing

Access to Microsoft Active Accessibility API?

Does Unity have access to the Microsoft Active Accessibility API? I want to make a game for the visually impaired and it would be great if there is a way to access the MAA API for allowing Screen Reader to read out the game interface for example.

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avatar image ossosso · May 28, 2015 at 06:56 AM 0
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That's not an answer, but I can't find the button to leave just a comment. Anyway, I'd like to know if you have solved. I'm interested too.

Thanks!

avatar image Southgarden116 · May 28, 2015 at 10:33 PM 0
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No I didn't. The way I'm solving it right now is by saving the data in the clipboard of windows and letting a screenreader read it out for me. Not really what I want but that's the solution until I find a better one. Would be nice if you comment here again in case you find a solution.

avatar image ossosso · May 29, 2015 at 07:10 AM 0
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Sure. Forgive me for the question, but are you visually impaired?

avatar image Southgarden116 · May 29, 2015 at 11:29 AM 0
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No I'm not. It's a university project that I'm working on.

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Answer by moietmilou · Nov 23, 2016 at 03:44 PM

I'm researching this right now for a work project, and I came across Tolk. It's an open source library made to output text to screen readers. It was for instance successfully used in the game Skullgirls. They used the clipboard solution before as well, but this works a lot better it seems.

https://davykager.com/projects/tolk/

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