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This question was closed Jul 17, 2013 at 05:09 PM by AlucardJay for the following reason:

The question is answered, right answer was accepted

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Question by Gameart1235 · Jul 17, 2013 at 07:07 AM · mapwaypointgta

Grand theft auto - Map Waypoint

Does anyone know how, I would go about making a map, and then added a something that let you add waypoint to it, plus it would need to draw a line to it, and in game maybe arrow come up on the road, like saint row, or sleeping dog.

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Answer by softrare · Jul 17, 2013 at 09:32 AM

The professional way would be - as I learned in my studies, to implement a Dijkstra algorithm (http://en.wikipedia.org/wiki/Dijkstra%27s_algorithm ). So you would define waypoints and connect them to each other and, using the algorithm, find the shortest route.

To make the map itsself there are a lot of examples you can use. Google "unity3d minimap" for example.

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avatar image Gameart1235 · Jul 17, 2013 at 11:11 AM 0
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Yeah, this sound good, thank.

avatar image softrare · Jul 17, 2013 at 11:28 AM 0
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Glad I could help. Would you mark the question as resolved (if it is)?

avatar image Gameart1235 · Jul 17, 2013 at 04:09 PM 0
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Not really sure on how to mark it as resolved? I just join this site not to long ago.

avatar image softrare · Jul 17, 2013 at 04:33 PM 0
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No problem. $$anonymous$$y answer about Dijktra has a check sign on its left, with this you can mark the question answered. You can give the answer additional credit by clicking the thumbs up button.

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