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Question by Kyren Skrumeda · May 17, 2011 at 05:21 PM · animationraycasthitdoor

Trouble with java raycast scripts to open a door

I have been following a tutorial that i found on the internet on how to use Unity and right now i am learning raycasthit to open doors. well i followed the script that the guy wrote and it still won't work. this is the code that i am using

var rayCastLength = 5;

function update() { var hit : RaycastHit;

//Check if we're colliding
if(Physics.Raycast (transform.position, transform.forward, hit, rayCastLength))
{
    //... with the door
    if(hit.collider.gameObject.tag == "door")
    {
        //open the door!
        hit.collider.gameObject.animation.Play("door_open");
    }
}

}

any help here would be welcome

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avatar image Jessy · May 17, 2011 at 06:31 PM 0
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Please edit your code to look right. Java is not JavaScript.

avatar image GesterX · May 17, 2011 at 06:51 PM 0
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Check the door is tagged. Place a print("hit") just before the animation line to check if its a problem with the animation.

avatar image Kyren Skrumeda · May 18, 2011 at 02:50 AM 0
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no its not a problem with the animation because when i set it to play when the player collides with the door, it works perfectly fine.

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