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Question by Jacooboo · Sep 08, 2017 at 10:54 AM · collisioncollision detectionhouse

How do i setup collisions?

How can i setup collisions for a house that i have in my fps game. Right now the character just walks trough the walls so i need to setup collisions.

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Answer by smokie69 · Sep 08, 2017 at 11:11 AM

Add RigidBody component to it and colliders. The objects that you want to collide it with must have a rigidbody too.

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Answer by wornTunic · Sep 08, 2017 at 11:24 AM

From my perspective, there are 3 things that can be at fault:

  1. Your character doesn't have a rigidbody attached (house colliders don't need to have it)

  2. The collider attached to house and/or character has isTrigger set to true.

  3. House is in a layer that doesn't collide with character's layer. You can fix this by going to Edit->Project Settings -> Physics, where you will find a matrix indicating which layers "interact" (collide) with one another.

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Answer by Jacooboo · Sep 08, 2017 at 11:46 AM

okey thanks!

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avatar image Jacooboo · Sep 14, 2017 at 07:21 PM 0
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I can't seem to figure out how to get it to work..

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