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"Wrapping Time"?!?
I have heard of the concept of "wrapping time" in order to control time in unity better (for pause screen, speeding time, etc...), but i cant really understand what it means. Can somebody please explain?
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              Answer by Crystalline · Oct 15, 2013 at 05:13 PM
If you want to have the slow motion effect, or to just speed things up you can use:
 Time.timeScale;
 
               Example:
 Time.timeScale = 0.5; // game is in slow motion.
 
 
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