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Question by bagus123ind · Jun 29, 2018 at 12:52 PM · ainavmeshnavmeshagent

how to make navmesh agent can jump to high object

i want to make navmesh agent can jump to high object,i generate offmeshlink but when i bake offmesh link just make down direction and not upward direction,i use another solution to make offmeshlink manualy and its work, but quite troublesome to make it one by one for each object

so how to make navmesh agent automatically jump on high object

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avatar image hexagonius · Jun 29, 2018 at 07:55 PM 0
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The Off$$anonymous$$eshLink has a BiDirectional tick, tried that?

avatar image bagus123ind hexagonius · Jun 30, 2018 at 12:17 AM 0
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Ahh i see on doc bidirectional can link be traversed in both directions.but how to do that with all object with offmeshlink,i make script to foreach all object with offmeshlink but not work this my code

 void Start () {
    Off$$anonymous$$eshLink[] links = FindObjectsOfType(typeof(Off$$anonymous$$eshLink)) as Off$$anonymous$$eshLink[]; 
    foreach (Off$$anonymous$$eshLink i in links) {
       i.biDirectional = true; 
    }
 }

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Answer by imaginationrabbit · Jul 29, 2018 at 04:28 PM

Here's a solution to that I created that doesn't use Offmesh links- it uses DoTween instead

Video tutorial

Here's the unity package with the scripts

Unity package file

Hope its helpful-

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