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Question by ShNabeelAnwar · Jul 13, 2017 at 08:54 PM · triggertransform.positionflycoin

How to make coins fly toward coin meter like Temple Run

Can anyone help me to fly coins toward the coins meter.

I have try this code.

  public GameObject meter;
  
  void Update () {
  
      transform.position = Vector3.Lerp(transform.position, meter.transform.position, 1.5f * Time.deltaTime);
 
  }
 

But it's not working for me. Maybe because the CoinsMeter is UiImage with text in my case. So please help me to solve this.

Thanks in advance.

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Answer by Bieere · Jul 14, 2017 at 01:43 PM

You'll need to convert ScreenSpace to World space essentially:

Check out this link here

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