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Question by Shadiux · Oct 28, 2016 at 06:33 PM · 2drotationquaternionlockz axis

Lock Rotation of Object between 2 points, which is looking at the direction the mouse is pointing

I've been struggling with this for a while and im not able to find a solution. As stated in the title i want to lock the rotation of the z-axis in a 2 game where the player object looks where the mouse is placed and it shouldn't rotate more than a specific value.

Appreciate any help.

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