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Question by Albert-han · May 15, 2014 at 02:42 PM · dooropenkeys

Script for a door that requires (9 papers) to open

Will this script work for a door that needs all 9 papers (keys to open).Like slenderman where you collect papers not keys and 9 of them to open 1 door.

 //Booleans:

 var IsOpen : boolean = false;
  
 var CanOpen : boolean = false;
  
 var NeedKey : boolean = true;
  
 //Audios:
  
 var Locked : AudioClip;
  
 var Open : AudioClip;
  
 //Other:
  
 var Volume : float = 0.5;
  
 var KeyScript : GameObject;
  
  
  
  
 function Start () {
 audio.volume = Volume;
 }
  
 function Update () {
  
  
 if(Input.GetKeyUp(KeyCode.E) && !IsOpen && CanOpen && !NeedKey)
  
 {
         Opening();
         IsOpen = true;
         audio.clip = Open;
        
         audio.Play();
 }
  
 else if(Input.GetKeyUp(KeyCode.E) && IsOpen && CanOpen && !NeedKey)
  
 {
         Closing();
         IsOpen = false;
 }
  
 else if(Input.GetKeyUp(KeyCode.E) && CanOpen && NeedKey)
  
 {
         audio.clip = Locked;
        
         audio.Play();
 }
  
 if(KeyScript.GetComponent(Key).HaveKey == true)
 {
         NeedKey = false;
 }
  
 }
  
  
  
 function Opening()
 {
 for (var i = 0; i < 100; i++)
 {
     transform.Rotate(0,0.9,0);
    
     yield WaitForSeconds(0.01);
         }
 }
  
 function Closing()
 {
 for (var i = 0; i < 100; i++)
 {
     transform.Rotate(0,-0.9,0);
    
     yield WaitForSeconds(0.01);
     audio.clip = Open;
        
         audio.Play();
         }
 }
  
 function OnTriggerEnter (other : Collider)
 {
         if(other.gameObject.tag == "Player")
         {
                 CanOpen = true;
         }
 }
  
 function OnTriggerExit (other : Collider)
 {
         if(other.gameObject.tag == "Player")
         {
                 CanOpen = false;
         }
 }
  
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avatar image robertbu · May 15, 2014 at 02:48 PM 0
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This script will open a door when:

  • 'CanOpen' is set to true

  • 'Need$$anonymous$$ey' is set to false

  • The user pressed the 'E' key.

So it is a reasonable basis for a door open script, but you will need to write the logic to detect with all the pages have been collected and set these two values as appropriate.

avatar image FlaflaTwo · May 15, 2014 at 02:52 PM 2
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I don't mean to sound rude, but UnityAnswers isn't for debugging your code for you. Try it yourself in the Unity editor and if it doesn't work, try to root out the crux of your logic problem or google it. If you legitimately can't find an answer, THEN ask UnityAnswers.

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