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Question by Alexy89 · May 09, 2017 at 03:14 PM · triggerhingejointenter

how to test if something enters a specific trigger and set that object to a gameobject variable!?!?

how to test if something enters a specific trigger and set that object to a gameobject variable!?!?

I want this because i want to know exactly what entered the trigger and what thing i should have to attack. I'm finding it very difficult at the moment but really need it. Its probably simple but i am a bit of a noob. Thanks in Advance for the help!

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Answer by SteenPetersen · May 09, 2017 at 03:19 PM

You can test if something enters by simply putting a:

 OnCollisionEnter(Collider other){
 
 Debug.Log("I have collided with " + other.name);
 
 }

remember to put collider2D if its a 2D collider you're using.

https://docs.unity3d.com/ScriptReference/Collider.OnCollisionEnter.html

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avatar image Alexy89 · May 09, 2017 at 04:17 PM 0
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Thanks but the code when i run it doesn't work but it's nice you tried thanks!

avatar image SteenPetersen Alexy89 · May 09, 2017 at 04:31 PM 0
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did you read the unity documentation I linked you?

avatar image Alexy89 SteenPetersen · May 09, 2017 at 07:00 PM 0
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I'll have a look again but thanks for trying to help me i'm a real noob with some mates making a very complex game!

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