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Question by Bokaii · Jul 19, 2014 at 10:01 PM · c#ghost

Half visible like a ghost

How would I make my player almost invisible, like 20% visible or??? How would I do this? :)

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Answer by Jeff-Kesselman · Jul 19, 2014 at 10:03 PM

Use a shader in your materials for the character that has transparency.

Either set your texture image's alphas to 255 * .2 in a 2D paint package OR set the color of the shader's material to white with an alpha of 20%

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avatar image Bokaii · Jul 21, 2014 at 09:49 AM 0
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I don't think I understand... sorry???

But thank you for your answer, could you maybe guide me through it?

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Answer by Pendrokar · Jul 21, 2014 at 09:53 AM

You may also try downloading the free shader available on the Asset Store. https://www.assetstore.unity3d.com/en/#!/content/8221

https://d2ujflorbtfzji.cloudfront.net/package-screenshot/d478b2b3-f2c3-4b1c-8ce3-19502775a927_orig.jpg

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avatar image Bokaii · Jul 23, 2014 at 02:16 PM 0
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Thanks I'll try it :)

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