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This question was closed May 13, 2013 at 06:03 AM by Fattie for the following reason:

Duplicate Question

This post has been wikified, any user with enough reputation can edit it.
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Question by CYVISUALEFFECTS · May 12, 2013 at 08:03 PM · javascriptdoorkey

Open doors with key & sound

I already have a script but I want to add sound to the opening door, and the ability to open the doors with a key. Here is the code:`enter code here: // Smothly open a door var smooth = 2.0; var DoorOpenAngle = 90.0; private var open : boolean; private var enter : boolean;

 private var defaultRot : Vector3;
 private var openRot : Vector3;
 
 function Start(){
 defaultRot = transform.eulerAngles;
 openRot = new Vector3 (defaultRot.x, defaultRot.y + DoorOpenAngle, defaultRot.z);
 }
 
 //Main function
 function Update (){
 if(open){
 //Open door
 transform.eulerAngles = Vector3.Slerp(transform.eulerAngles, openRot, Time.deltaTime * smooth);
 }else{
 //Close door
 transform.eulerAngles = Vector3.Slerp(transform.eulerAngles, defaultRot, Time.deltaTime * smooth);
 }
 
 if(Input.GetKeyDown("f") && enter){
 open = !open;
 }
 }
 
 function OnGUI(){
 if(enter){
 GUI.Label(new Rect(Screen.width/2 - 75, Screen.height - 100, 150, 30), "Press 'F' to open the door");
 }
 }
 
 //Activate the Main function when player is near the door
 function OnTriggerEnter (other : Collider){
 if (other.gameObject.tag == "Player") {
 enter = true;
 }
 }
 
 //Deactivate the Main function when player is go away from door
 function OnTriggerExit (other : Collider){
 if (other.gameObject.tag == "Player") {
 enter = false;
 }
 }
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Answer by ExTheSea · May 12, 2013 at 08:06 PM

Here is a similar question just without the sound which i answered already:

http://answers.unity3d.com/questions/450032/pickable-item-to-unlock-doors-being-able-to-procee.html#comment-454882

To play sound check out this:

http://docs.unity3d.com/Documentation/ScriptReference/AudioSource.html

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