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Question by KEric · Jan 20, 2016 at 02:02 PM · unity 5filedatapermissionsfilesystem

Changing Write Access when game already published

Is it safe to change Write Access from Internal Only to External (SDCard) when the game has already been published? What sort of impact will it have on existing players, is it safe?

EDIT: All the game's data is saved through PlayerPrefs

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avatar image VildNinja · Jan 20, 2016 at 02:14 PM 0
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I'm quite sure it won't have any impact, since it is only a hint to the phone, about where it should be installed. It might cause problems the other way around, if the users have an old phone with limited internal storage. Usually internal is only needed if you are creating widgets or running background tasks (afair).

[Edit] sorry I was thinking on where to install. PlayerPrefs are always saved internally, but for custom files, you might need to make sure you move them from internal to external, unless you want your users to lose their saved states. Again I am not 100% sure of this

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Answer by KEric · Jan 29, 2016 at 10:01 AM

As @VildNinja said it shouldn't have any impact if game's logic uses PlayerPrefs to save its data

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