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Display twitter feed in-game
Hey everyone, I would like to display a twitter feed in-game, but I don't know where to start. I have been looking all over the internet and stumbled on plug-ins like Fabric for Unity by Twitter itself. However, that isn't quite what I need with the monetization tools and things like that. It seems like a simple task. Does anyone have knowledge about this subject?
hey, looking to do the same thing, did you ever find out how to do this?
hey, looking to do the same thing, did you ever find out how to do this?
I have no experience with this, but can't you just use the Twitter API ?
Answer by Bilelmnasser · May 03, 2017 at 08:59 AM
use WWW and WWWForm classes to query the Twitter Rest Api : documentation here :
Some .Net Library you may look into them :
https://github.com/JoeMayo/LinqToTwitter
http://www.springframework.net/social-twitter/
https://www.nuget.org/packages/TweetSharp/
Answer by majedzayer · May 02, 2017 at 05:56 AM
Well, if you think about it, the solution to your problem can be divided to the following:
Authenticate the player to Twitter, if what's required is to get the user's own customized feed.
Fetch the tweets using Twitter's API
Display the tweets in a way that is non-intrusive to the experience
Could you please elaborate if your question is related to all or some of the above?
Hi @majedzayer,
I cant answer for @kevinbunity but my scenario is quite basic and would happily contend with the following:
have the game display tweets from a pre-deter$$anonymous$$ed followee. For example, the game will only show tweets from BBC Breaking News (@BBCBreaking).
To display say the last 5 tweets with each tweet appearing for approx. 5-10 seconds before moving to the next.
So I don't think authentication is required as I'm not looking for the user to customize the feed. I may be wrong, I don't know as I've never done this before and could really use some help.
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