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Question by
anishmariathasan · Nov 01, 2017 at 08:39 PM ·
movement2d gamespawningrandomspawning
How do you create a constantly spawning set of random missiles that move vertically down?
I was wondering how I would create a set of randomly spawning missiles at the end of a picture, that travel vertically downwards, and with contact with the player, ends the game. I would greatly appreciate some help. Thank you in advance, Anish.
(If possible, with time could these missiles increase in speed and quantity?)
Comment
Answer by jeango · Nov 01, 2017 at 08:44 PM
What do you mean by "at the end of a picture"?
Your question is too broad to be answered here. But I suggest you start by following a tutorial that will teach you all you need to know to learn how to do all that.
https://unity3d.com/fr/learn/tutorials/s/space-shooter-tutorial