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closed Sep 22, 2013 at 06:52 AM by
Fattie for the following reason:
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Question by
TheIncognito · Sep 22, 2013 at 06:39 AM ·
multiplayergame editor
Building a Multiplayer Hide and Seek game, can't figure out the multiplayer portion.
I have built a SP version of a simple Hide and seek game where you find a box for 5 levels. the game was coded in simple pieces of c# (most of which was reused, a lot.) however, I wanted to expand on my game and make it a MP game. the game would probably have to be started from scratch with: New levels, a Networking system bigger levels and a lot more.
any ideas where to start?
Comment
Unity offers full multiplayer networking.
in the first instance SEARCH ON HERE for all those search terms. Cheers.
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