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loadasync load prefab including prefab's images?
Hi. I try to load prefab using loadasync. if prefab loading is done, images in the prefab(like texture, sprite) are load complete too? I search a whole day but I can't find anything. please help me.
thanks for reply. now i am making resourcemanager for when user move to next scene, all resource, required next scene, could be loaded. so what i wonder is ResourceRequest.isDone = true; means load complete prefab including their own images? i cant make sure that issue.
http://docs.unity3d.com/ScriptReference/ResourceRequest.html
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