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Question by
bloingo · Jun 04, 2015 at 02:18 PM ·
performancelevel-design
when is a good time to use colliders?
we're developing a 3d point and click game for mobile and have all our finished assets an we are now setting up our scenes and kind of got stuck, mostly because we are new to unity and mobile develpment. our games is kind of going tob like The Room, is it necessary to use colliders whe most of our assets are going to be static? if we do is it going to affect performance?
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