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NavmeshAgent and NavmeshObstacle and Bake don't work with AICar
Hello, i have an AI Car in a terrain the car should avoid a cube and arrive to another cube. Te AI Car has a navemesh agent with all values default and the obstacle an navmesh obstacle with all values at default, the bake is only on the terrain with all values at default. The car goes to the destination but does not avoid de obstacle and it's seems that breaks before the destination but steering to one side as if it wants to get another destination when arriving to the only destination. The same as if i have a circuit with the first point of the circuit. The problem it seems to appears when i apply the bake on the terrain as if the terrain breaks the vehicle apart of it's braking action.
If i do the same action with a cilinder it works but not with AICar.
Hope you can help me. Thanks a lot!
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