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               Question by 
               raminlich · May 09, 2017 at 06:11 AM · 
                navmeshnavmeshagentnavigation  
              
 
              Object with navmesh goes down
I have a simple mesh on my scene transform except scale is set to 0. i added navmesh and simple script to my object and baked. but every time i run the game my object will go to ground but navmesh is working , i mean it will follow the other objects. Here is screenshot: 
why? Thanks.
 
                 
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