Moving Vehicle Not Stopping when Colliding with CameraRig (SteamVR)
I have a vehicle constantly driving at a certain speed. I also put a [CameraRig] into the scene in which if the person walks in front of the car, the car should stop a certain distance away. A rigid body and capsule collider is automatically added to the camerarig when I click the play button.
I notice that the car stops sometimes. The behavior seems random. There were times where I would face the car and it would stop completely. At other times, it would drive right through me.
Do you know what I can do to solve this problem?
I just realized that the cars only stop if the camera does not move at all. How do I fix this problem?
Both the car and the camera have a rigid body and collider.
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