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Question by Haileapp · Mar 10, 2018 at 08:20 PM · unity 2dphysics2d

How to Detect a gameObject when Clicked near it?

I am working on Angry bird type game.I need the ball to be detected when the user clicks near the ball but i couldn't. I have tried

OnMouseDown()

function but it detects only when it is on the gameobject.
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Answer by meat5000 · Mar 10, 2018 at 08:34 PM

Not for a GO but works with Colliders

Pick one: https://www.google.co.uk/search?q=unity+physics2d+overlap&ie=utf-8&oe=utf-8&client=firefox-b&gfe_rd=cr&dcr=0&ei=IUGkWsX3B5GzgAaIyoaIBg

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Answer by Haileapp · Mar 13, 2018 at 01:58 PM

The best Answer I got is to use

Input.GetTouch

If anyone faces similar problem like me click examples from the documentation https://docs.unity3d.com/ScriptReference/Input.GetTouch.html

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