My players(cubes) passing through the ball and wols but little... Help please :)
when I played the game, i start a moving my playrs, if i go faster players just pass through wols and ball... if speed is lower, the ball enters in my player litlle, and my player enter in woll little.In the ball I have just rigidbody, one collider (in this collider "is trigger" is untaged), mesh rendered and sphare (mesh filter). In the players I have one script for movement, box collider (in this collider "is trigger" is untaged), cube (mesh filter), mesh rendered and rigidbody... What's the problem? Please help :) *This game is a foodball game :)
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