Question by
callme · Apr 08, 2017 at 04:02 PM ·
c#camerainputrelative movement
Moving relative to camera
http://imgur.com/DBYadvi How to convert inputs for this and make movement relative to viewer? For instance If camera see moving left and you press W player still move left but i want it moving UP how to do it? If you cant see GIF above, moving is on directions like (0, 1, 0) (1, 0, 0) and camera orbiting 360deg all axes smoothly
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