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Question by
Baashaas · Sep 16, 2014 at 08:28 PM ·
skinned-cloth
Unity crashes when i add Skinned Cloth
When i try to add a Skinned Cloth to my player, Unity simply crashes. Anyone familiar with this problem? Help is very much welcome.
Comment
Check if your mesh has too many vertices. If it has, then you might want to decrease the vertex count as that could be the problem.
Thanks for your response! So for a detailed mesh you divide the mesh in different meshes and add a skinned cloth component to each mesh individually? And how do i divide a mesh into 2 submeshes without messing up the animation.
Edit: I figured it out. Had to bind the submesh again to the root-joint.
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