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This question was closed Oct 08, 2015 at 11:07 AM by meat5000 for the following reason:

Question is off-topic or not relevant

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Question by joerter · May 21, 2012 at 06:43 PM · 3dgraphicsbook

Looking For a Good Book on 3d Graphics. Any Suggestions?

I was wondering if anyone has any recommendations for a good book on 3d graphics. I'd like to learn more about 3d files; .obj, .fbx, .dae, ect.

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avatar image dannyskim · May 21, 2012 at 10:55 PM 0
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This isn't really Unity related, this forum is more for technical questions in relation to Unity Scripting and it's interfaces.

In any case, you would be better off searching for books for a certain modeling program ( $$anonymous$$aya, 3DS $$anonymous$$ax, Blender ( which is free ) )...

If you're actually trying to look for how these file formats are constructed, that's an entirely different story.

avatar image meat5000 ♦ · Oct 08, 2015 at 11:07 AM 0
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Heres one about shaders.

https://en.wikibooks.org/wiki/Cg_Program$$anonymous$$g/Unity

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Answer by spinnerbox · Oct 08, 2015 at 09:17 AM

".fbx" is AutoCad standard file. Requires software like Maya, 3D Studio Max or AutoCad. As far as I know these programs require 64 bit Windows.

".dae" is made with Collada.

The question is very specific, connected with the developer of the formats.

Maybe this will help a bit: http://docs.unity3d.com/Manual/3D-formats.html

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